Like other ambiguous image-generation prompts, asking for "a gothic wardrobe" had the AI hedging its bets.

In CLIP+VQGAN's internet training, those words might go with pictures of clothes in styles leaning toward black fabric, pleats, chains, and lace. Or they could mean tall cabinets with pointed arches. So we get both:

An organized closet full of black flowing dresses with deep pleats and leather in a stone room.
a gothic wardrobe

Adding more detail to the prompt reduces ambiguity. Here's "a gothic wardrobe made of oak".

A complicated wooden structure with drawers and compartments and weird pleated areas, containing a single black dress.
a gothic wardrobe made of oak

But although there's far more wood than garments now, the wood has a strange pleated, garmentlike look to it.

I tried to use the same prompt, but with a negative weight to "pleats" so the AI was rewarded for producing images that both looked like "a gothic wardrobe made of oak" and didn't look like "pleats".

It didn't go so well.

A structure made of wood but with confusing blocky areas with random holes. Many of the holes look like the eyes of various cartoon characters, including the pixelated frown of a minecraft creeper.
a gothic wardrobe made of oak: 1|pleats:-1

Is that... a minecraft creeper? Batman? A Deadpool Groot?

Adding a penalty to "collar" instead was only a marginal improvement if you're okay with puckered orifices and/or spiders.

A tissuelike wooden structure in an outdoor stone courtyard, with many puckered areas, one of which looks a little bit like a spider.
a gothic wardrobe made of oak: 1| pleats: -1

I decided to start over with a different prompt. "A wardrobe in the style of gothic architecture" is back to producing a mix of clothes and furniture, but with more emphasis on the pointed arches I was after.

A stone room with webbed structures somewhat resembling certain vaulted gothic ceilings, and hung with black and white pleated garments.
A wardrobe in the style of gothic architecture

All I needed to do was nudge it toward furniture. I added a positive weight to "furniture" and a negative weight to "clothes".

 A stone room containing a wooden cabinet about 2 meters tall and 4 meters wide, with many sets of doors, a fancy cabinet top, and generally confusing geometry.
A wardrobe in the style of gothic architecture: 1| furniture:1 | clothes: -1

Now finally we have the very cursed piece of slightly multidimensional furniture I was after. It's not supposed to have piano legs or portals to other rooms but we won't worry about that.

I made one last alteration, to add the phrase "in a nice cherry finish" to see if I could control the type of wood.

In retrospect, that was a mistake.

 A stone room containing a wooden cabinet about 2 meters tall and 4 meters wide, with many sets of doors, a fancy cabinet top, and generally confusing geometry.
A wardrobe in the style of gothic architecture in a nice cherry finish: 1| furniture:1 | clothes: -1

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